﻿#region License
/*

	Copyright (C) 2008 Oliver Charles, Daniel Hollander

	This program is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program.  If not, see <http://www.gnu.org/licenses/>.
	
*/
#endregion

using System.Drawing;
using Moebius.Components;
using Moebius.Rendering;
using Image=Moebius.Components.Image;

namespace Overload.Entities
{
    public sealed class Squad : Unit
    {
        public Squad(Moebius.Components.World manager) : base(manager)
        {
            AddComponent(typeof(Image));
        }

        public override void Initialize(Moebius.Core.ResourceFactory resourceFactory)
        {
            base.Initialize(resourceFactory);

            Image image = RequestComponent<Image>();
            if(image != null)
            {
                image.Initialize(1, 3);
                image.ImageAtlas = resourceFactory.Load<ImageAtlas>(@"Resources/Tileset.tiles");
                image.AddQuad(new RectangleF(0, 0, 60, 52), "person");
            }
        }
    }
}